Holders Of LE
primary — Primary source — a record made at the time by the people involved.
Type: documentArchived: 2026-09-04id: gdoc-1sqfxhjwewtphua7
Holders of LE captain’s guide, by its leader Drew1011 — an operational document of the guild.
Text as archived (2,823 characters). This is the copy the wiki's citations were checked against; the original may since have changed.
Holders Of LE
A captain’s guide.
By HoL Leader Drew1011
DISCLAIMER: IF I FIND OUT ANYONE OUTSIDE OF HoL HAS RECEIVED THIS DOCUMENT, I WILL FIND OUT WHO LEAKED IT, AND DEMOTE/KICK THAT PERSON.
If this has been sent directly to you by Drew, then congrats! You are a captain! There are a things that need to be clarified before you go out there and attack randomly!
Note that this position is not guaranteed to be permanent. If you slack on your job, or disobey this guide, you will be demoted.
THIS IS THE GO-TO MAP THAT ALL CAPTAINS SHOULD HAVE OPEN AT ALL TIMES:
https://map.wynncraft.com/territoryMap.html
First off, our allies. There are six guilds that you should NEVER attack. They are:
-Kangronomicon[Fuq]
-Ha Ha United[HHU]
-Toasted Pandas[TnP]
-Sinners[Snr]
-Libertas[Lir]
-Death Reapers[DxR]
-Necronomicon[Feq]
-White Wolves[WWA]
There is one exception to this. If one of them takes one of our Nesaak territories, you may take it back.
We are at war with Vesta. Vesta Consists of:
Historical (UEZ)
Validus (Val)
Travellers (TVL)
TheNoLifes (TNL)
Super Crafters (SPC)
Wynn Try Hards (WTH)
Da Classy Goats (CLG)
NightStriders (CGO)
BOOM (BOO)
Frosted Pants (FPS)
Omegamine (OMM)
Silver of Anarchy (SOA)
IceBlue Team (IBT)
Artifact (UPZ)
Vesta is considered totally hostile, and if any of their land is seen, it should be taken once we have all our designated land.
Next, our designated territories. This is how the map SHOULD look. (Aside from us owning Elkurn Fields) And if we don’t hold all of these, TAKE THEM BACK IMMEDIATELY!
Scroll down for map&more.
The territories we should have are:
Nesaak Transition, Nesaak Plains North East, Nesaak Plains Upper North West, Nesaak Plains Mid North West, Nesaak Plains Lower North West, Nesaak Plains South West, Bob’s Tomb, Nesaak Village, Nesaak Plains South East, Twain Lake, Twain Mansion, Nesaak Bridge Transition, Great Bridge Nesaak, Mining Base Upper, Mining Base Lower, and Mine Base Plains
Now, on to how we defend. We have three defenses.
The first defense, we ONLY use when defending our Nesaak territories. It consists of:
-300 Level 1 Mercenaries
-300 Level 18 Mercenaries
-150 Level 70 Mercenaries
-200 Level 10 Rangers
-50 Level 70 rangers
It should cost about 1650 emeralds.
The second defense, we ONLY use when we are capturing territories for our allies to take back. It consists of:
-300 Level 1 Mercenaries
-300 Level 18 Mercenaries
-100 Level 20 Mercenaries
-300 Level 10 Rangers
This defense is also known as “the 440 def”
However, if it becomes very obvious that someone is trying to run us out of money, by constantly defending Nesaak with 1-100 mobs, defend with ONLY:
100 Level 1 Mercenaries
If you have ANY questions, message an online Chief, or me, Drew1011, personally on skype, at rp4310, or in game.