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Alliance - Guild Merge | Wynncraft Forums

primaryPrimary source — a record made at the time by the people involved.
Type: forum-threadArchived: 2026-09-03id: thread-254047
'Guild Merge' (Mapleric, Aug 21 2019) — the ONLY Alliance-prefixed thread posted between Nov 2018 and Apr 2020; in-era Aug 2019 alliance-adjacent post
Text as archived (4,767 characters). This is the copy the wiki's citations were checked against; the original may since have changed.
### post #1 — Mapleric — Aug 21, 2019 at 8:30 PM

As most of the guilds are very small here, some of them consists of maybe only 1~5 members, but if these kind of guilds are put together into 1 guild, I believe we can achieve more than what we can now.

Therefore, I am looking for guilds that has less than 10 players, to join my guild so we can become greater, if you are interested, start a conversation with me, if you want to know more about my guild, find:

https://forums.wynncraft.com/threads/wynncraftia-recruiting-any-level.251251/

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### post #2 — Lego_DW — Aug 22, 2019 at 7:50 AM

honestly guild merges most the time are a bad idea, instead of merging i would just suggest growing multiple guilds

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### post #3 — Mapleric — Aug 22, 2019 at 9:18 AM

That means sub-guilding, which is no help to the guild unless you are tooo big and need a sub-guild to keep the amount of your guild on check

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but thanks for the suggestion anyways

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### post #4 — Qzphs — Aug 22, 2019 at 3:07 PM

AnonymousEXE said:

↑

That means sub-guilding, which is no help to the guild unless you are tooo big and need a sub-guild to keep the amount of your guild on check

________________________________

but thanks for the suggestion anyways
Click to expand...

That isn't the definition of subguilding, nor is subguilding used to "keep the amount of your guild on check." Subguilding is a war-related technique involving the use of secondary guilds to increase the offensive or defensive capability of a main guild.

It's worth noting that many "small guilds" are generally content with their size since they are usually comprised of an IRL friend group or similar and have no intention of growing like Wynncraftia does.

Any guild that genuinely wishes to grow would find your offer rather rude since you're essentially asking them to abandon their own guild and be subordinate to yours, especially when your own guild has yet to make a name for itself or achieve anything significant.

Your idea is good on paper but lacks an incentive to be followed through in my opinion.

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### post #5 — Mapleric — Aug 22, 2019 at 9:18 PM

Qzphs said:

↑

That isn't the definition of subguilding, nor is subguilding used to "keep the amount of your guild on check." Subguilding is a war-related technique involving the use of secondary guilds to increase the offensive or defensive capability of a main guild.
Click to expand...

"18. Do not use alternate guilds or sub-guilds to maintain territory.

An alternate guild doesn’t have to be owned by a person’s alternate account. This applies to any guild being used to capture territories which are then allowed to be captured by a main guild."

isn't that against the rules?

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Qzphs said:

↑

It's worth noting that many "small guilds" are generally content with their size since they are usually comprised of an IRL friend group or similar and have no intention of growing like Wynncraftia does.

Any guild that genuinely wishes to grow would find your offer rather rude since you're essentially asking them to abandon their own guild and be subordinate to yours, especially when your own guild has yet to make a name for itself or achieve anything significant.

Your idea is good on paper but lacks an incentive to be followed through in my opinion.
Click to expand...

Thanks for the suggestion

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### post #6 — 789poiu3 — Aug 23, 2019 at 3:34 AM

AnonymousEXE said:

↑

"18. Do not use alternate guilds or sub-guilds to maintain territory.

An alternate guild doesn’t have to be owned by a person’s alternate account. This applies to any guild being used to capture territories which are then allowed to be captured by a main guild."

isn't that against the rules?

________________________________

Thanks for the suggestion
Click to expand...

https://forums.wynncraft.com/attachments/modupdate-png.148172/

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### post #7 — Drew1011 — Aug 24, 2019 at 2:42 AM

AnonymousEXE said:

↑

"18. Do not use alternate guilds or sub-guilds to maintain territory.

An alternate guild doesn’t have to be owned by a person’s alternate account. This applies to any guild being used to capture territories which are then allowed to be captured by a main guild."

isn't that against the rules?

________________________________

Thanks for the suggestion
Click to expand...

Subguilds aren’t against the rules. This rule hasn’t been deleted, but it was confirmed to not be a rule by an admin in May 2018. He’s no longer an admin, but as it stands there has been no official statement going back on the decision jp made to get rid of rule 18, which means that it’s still not an enforceable rule, even though it’s still on the rules list.