Version 2.2.1 - Official Wynncraft Wiki
Type: wikiArchived: 2026-09-04id: wynncraft-wiki-gg-wiki-version-2-2-1
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Version 2.2.1
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Version 2.2.1
Release Date
June 12th, 2026
◀ ◀ 2.2.0
2.2.2 ►
Version 2.2.1 is a minor update to Wynncraft . 2.2.1's major features are a new room to
The Wartorn Palace , new Lootrunning Missions and a new Trial, and allowing Guild Allies to raid together.
Version 2.2.1 was teased with a post by Wynncraft's official Twitter account, hinting at Guild Ally Raiding and removing a quest. A picture accompanied this tweet showing a scene from
The Missing Piece with Elise having a dialogue portrait. [ 1 ]
Contents
- 1 World Changes
- 2 Quest Changes
- 3 Raid Changes
- 4 Lootrun Changes
- 5 Ability Changes
- 5.1 Warrior
- 5.2 Archer
- 5.3 Mage
- 5.4 Assassin
- 5.5 Shaman
- 6 Item Changes
- 7 Miscellaneous Changes
- 8 Bug Fixes
- 9 References
World Changes
- Remastered the following soundtracks in western Gavel : Epic Gavel ( Gavel Gate ), Monument of a New Land ( Llevigar ), Ten Minutes 'til Breaktime ( Karoc Quarry ), Gavel Journey ( Llevigar Plains ), Trodden-Down Paths ( Olux Swamp ), and Gray Skies, Dark Days ( Olux ).
- Added a new song for Bucie (Gallop Past the Riverside).
- Most mobs in the Nesaak Tundra and the Silent Expanse got new abilities.
- Some mobs in the Nesaak Tundra and the Silent Expanse got new models.
- Several mobs of
The Qira Hive 's Thunder Division got new abilities.
- Added a Wyvern free-fly zone in The Void .
- The Bucie Horse Merchant now sells Horses with 1/10/30 stats instead of 1/10/20.
- Adjusted the Lord Estalis boss's statue attack:
- The attack is now used when under 70% HP and has a cooldown between uses.
- The statues now rise out of the ground a little faster.
- The True Statue is easier to spot among the False Statues.
- Updated the builds around the Durum Isles .
- All Relic Guardians now have set spawn points and spawn consistently.
- Adjusted Syndra 's boss fight in
Echoes of Change :
- Reduced the time the fire AoE attacks remain in the arena when spawned.
- Removed knockback from the fire AoE attacks.
- The large fire now appears at 33% HP instead of 50% HP.
- Removed Remote Detonation Devices respawning in Dr. Legendary 's fight and drastically reduced their vision.
- Some windmills now use models instead of blocks.
- Increased the damage and HP of Cliff Scuttlers in the Bat Cave grind spot.
- Added a new
World Event in the Nesaak Tundra .
Quest Changes
- Replaced
Poisoning the Pest with Dearly Departed .
- Farmer Cevalus still appears in this quest.
- Streamlined the gameplay, updated builds, added dialogue portraits, and improved the boss fight.
- This quest now lightly introduces Skill Points .
- Added dialogue portraits to the following quests:
-
King's Recruit
-
Enzan's Brother
-
Stable Story
-
Potion Making
-
The Missing Piece
- Made minor improvements to the following quests:
-
King's Recruit: Added and improved cutscenes for better flow, minor gameplay improvements, and various bug fixes.
-
Stable Story: Added a proper boss intro to Albert the Strong and Etus the Blind 's boss fight, various improvements.
-
Potion Making: Improved dialogue for a clearer story, various improvements.
-
Beyond the Grave : Krolton 's boss fight was reworked, including a new model.
-
Point of No Return : Rewrote the quest's dialogue.
-
Queen's Recruit : Enabled the option to tell Tasim about Aledar 's death at the end of the quest, along with all other quests affected by this choice. (
Echoes of Change ,
True Colours ,
Overture to Despair ,
Ensemble of Hope ,
Apotheosis )
-
Through the Pipes :
- Raft checkpoints now persist between gameplay sessions.
- Added a failsafe to prevent infinite loading screens while sailing.
- The File:DecoratedRubberDuck.png Decorated Rubber Duck no longer requires the Player to meet Fichu at the start of the quest, and the final sailing section no longer requires no damage (though the raft still cannot take too much damage). However, Fichu's art bag must now also be obtained to get the duck.
- Rewrote Fichu's dialogue in some sections.
Raid Changes
- Removed elemental defenses from all Raid bosses, including Guild Raids.
- The blast ring from the volcanoes in the Guild Raid version of the Canyon Colossus 's boss fight is now red instead of gray.
-
The Wartorn Palace :
- Added a new Room 2 variant: Intruding Rifts
- Made the following changes to The Spire's Shadow's (Room 3A) Guild Raid version:
- The wielder's charge no longer collides with other players, but anchors still cannot be destroyed if they are being held by someone else.
- Anchors bury themselves in 2 seconds instead of 3 seconds when not held.
Lootrun Changes
- Readjusted Mythic drop chances in Lootruns.
- Adjusted reward pool levels across all Lootrun Camps to better reflect the region they are located in.
- Slightly increased the strength of unpowered Beacons, and slightly decreased the strength of powered Beacons.
- Beacon boosting is now additive instead of multiplicative.
- Rainbow Beacons only appear after at least 10 challenges were completed, gradually increasing the chance of them appearing until they show up.
- Added six new Lootrun Missions and a new Lootrun Trial.
- Adjusted several Missions and Trials:
- Thrill Seeker: Completely reworked
- Old: Red Beacons will reward 1 Boon out of 5.
- New: Gain +1 Pull per Red Beacon Challenge completed. This amount is increased by +1 per 7 challenges completed (max +3). This boost is reset upon taking a Green Beacon.
- Hoarder: Decreased required chests from 7 to 6 and the chosen Boon is now at 200% potency.
- Equilibrium: Potency boost increased from +50% to +100%, with the cap also increasing from +300% to +600%.
- Jester's Trick: Decreased required items from 30 to 25, 1-2 Curses can be acquired instead of only one, and +60s can be acquired instead of +30s.
- Chronotrigger: Green Beacons now cleanse 10% of your Curses instead of 15%, and pulls are boosted by 1% with a max of 5% instead of 3.5%.
- Adrenaline Junkie: The penalty is now -100% Boon Potency every 15s in interludes instead of losing a Boon every 30s in interludes.
- Warmth Devourer: 3 Challenges are consumed after finishing a challenge instead of 1 Boon and 1 Challenge.
Ability Changes
- Blanket buffed Mythic ultimate Aspects .
Warrior
- Added two new abilities:
- Final Crush:
- On page 3 at Quadruple Bash's former location, affiliated with the Fallen archetype.
- Your last Bash hit is delayed, but now has more area and deals greater damage.
- Concussion:
- On page 7, connected to Bloodlust.
- Final Crush deals extra damage to enemies damaged by the previous Bash hit.
- Merged Flyby Jab and Heavy Impact into Flyby Slam, being at Heavy Impact's former spot on the Ability Tree .
- Quadruple Bash is no longer associated with the Fallen archetype and is now at Flyby Jab's former spot.
- Boiling Blood now activates on the last Bash hit.
- Massive Bash now acts as a percentage increase based on the hit's size instead of direct addition.
- Reduced the Aspect of Empowering Fantasy's bonus Radiance duration from +2/3.5/4s to +1/1.65/2.
- Reduced the Aspect of Earthshaking's bonus Bash area of effect from +0.65/1.15/1.65/2 to +0.5/0.9/1.3/1.5.
Archer
- Increased Leap's vertical velocity.
- Rebalanced Shrapnel Bomb:
- Increased
Neutral damage from 40% to 80%
- Increased
Earth damage from 10% to 20%
- Decreased maximum hits per enemy from 5 to 3
- Aspect of the Thunderbolt now buffs Arrow Bomb speed without needing Shocking Bomb.
- Rebalanced Courier's Edict:
- Decreased
Neutral and
Thunder damage from 100% to 90% each
- All 3 waves can now hit mobs
- Now pierces through blocks
Mage
- Removed Mana Current
- Added SFX to Judrajim
- Rebalanced Paradox:
- Reduced damage delay percentage from 20% to 15%
- Reduced damage delay duration from 8s to 6s
- Decreased the Tier 2 Aspect of Futures Rewritten's Paradox mana return increase from +10% to +5%.
Assassin
- Removed the connection between Paranoia and Dexterous Hands.
Shaman
- Increased Eldritch Transfusion's damage bonus per stack from 7% to 15%.
- Increased Eldritch Call's range from 12 blocks to 15 blocks.
- Rebalanced Twister Tether:
- Removed the limit of ability interactions from a single hit.
- Added a limit of 20 activations per second.
- Rebalanced Fortified Formation:
- Increased activation threshold from 30% to 50%
- Increased deactivation threshold from 50% to 70%
- Decreased Monument to Gloom's Acolyte ability requirement from 19 to 18
Item Changes
- Added Ascensions to
Idol ,
Lament ,
Cataclysm ,
Immolation , and
Epoch .
- Added new Major IDs to the following Item Sets when at 4/4: Earth Relic , Thunder Relic , Water Relic , Fire Relic , Air Relic , Snow , and Ghostly .
- Added a new Item Set.
- Added a new Lv. 111-115 Fabled Item to
The Fruma Foray (East) .
- Added 3 Unique Weapons, 2 Unique Armors, 3 Unique Accessories, 2 Rare Accessories, 2 Rare Armors, and a new Legendary Armor to the Lv. 101-104 loot pool.
- Rebalanced
Restitution .
- Rebalanced the following Major IDs: Divine Right, Gruesome Knots, Space Glide, Gentle Glow, Meteor Crash, Heroine's Blessing.
- Rebalanced the following items: Suspended Soliloquy , Necklace of a Thousand Storms , Breuil , Ghostly Cap , Ghostly Tunic , Ghostly Pants , Ghostly Boots , Snow Helmet , Snow Tunic , Snow Pants , Snow Boots .
- Rebalanced the following Item Set bonuses: Ghostly Set , Snow Set .
- Rebalanced the following Crafting Ingredients: Wings Armour Fragment , Remedial Paste , Haphazard Serum , Prismatic Spores , Sentient Leukocyte , Unholy Water .
Miscellaneous Changes
- Guild Allies can now do Guild Raids together. Rewards are proportionally granted.
- Increased the speed of Wyverns by around 10%.
- Caves can now be tracked in the Content Book after already being completed.
Bug Fixes
- Fixed an issue that caused certain rewards in Raids & Lootrun lootpools to be rarer than expected.
- Fixed an issue that caused powders to drop at a lower tier than intended.
- Tracking content on a mount will no longer dismount you.
- Corrected some dialogue in
True Colours and
A People's Sovereign .
- Fixed an elevator in
Through the Pipes .
- Retiarius now drops from Autumn Poachers .
- Fixed Meteor Shower's damage reduction sometimes not applying to Crashing Comet based on unlock order and never applying to Void Acceleration.
- Fixed Multihit not detecting targets under specific conditions.
- Fixed Shaman's Totems not glowing when looked at while several are out at once.
- Fixed a typo in Regicide 's description.
References
- ↑ Next week, we're adding a long-requested feature related to Raid and Guilds, you probably already know what it is.
We're also deleting one beloved quest.
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